FEATURE

[8 Jun 2014 | 2 Comments]
E3 2014: Our Predictions

It’s that time of year again, where (most of) then video game industry gathers in in sunny LA to reveal their plans for the year(s) to come and devotees of each platform get the ammunition they need for another long year of the console wars. A staple of the calendar, whilst ostensibly a trade show, E3 remains the focal point for the video game fan, the anticipation, rumours and wild predictions, followed by inevitable disappointment are as much a part of the show as long queues and sweaty nerds. Read the full story »

REVIEW

[17 May 2014 | No Comments]
Final Fantasy XIV: A Realm Reborn

If at first you don’t succeed…

The history of Final Fantasy XIV: A Realm Reborn is an unusual one, almost unprecedented in the video game space. Initially released back in 2010, Final Fantasy XIV was heavily criticised and quickly lost support. Rather than simply abandon the project though Square overhauled the development team and set about righting their wrong. This isn’t a simple remake either, the whole game has been rebuilt from the ground up and actually uses the destruction and rebirth of Eorzea (the region of the world both titles inhabit) as it’s starting off point. As such A Real Reborn can be seen as the first game sequel that actually functions as a replacement. Read the full story »

REVIEW

[9 May 2014 | One Comment]
Zen Pinball 2 – Star Wars: Heroes Within

Digital pinball games can offer a significant improvement in terms of theming and aesthetics over traditional pinball tables, and the new Star Wars themed tables added to Zen Pinball 2 are good examples. They are packed full of audiovisual gimmicks that allow players to be reminded of scenes from the films, and offer far more elaborate set-piece obstacles than most tables would allow. The pack offers four tables, A New Hope, Droids, Han Solo and Balance of the Force, each of which will be discussed individually. Read the full story »

FEATURE

[7 May 2014 | 3 Comments]
Dark Souls 2 – PC Impressions

The real Dark Souls starts here.

After over a month of anticipation, and much gloating from the console-owning players, those PC gamers who have been holding out for From Software’s hotly anticipated follow up to Dark Souls can finally see what all the fuss was about. The original game become well known for many reasons, one of the least positive of them was the state of the PC version that was initially released in August of 2012. Locked at a low resolution with no graphical options, and lumbered with the burden of Games for Windows Live, it was less than impressive (though to be fair was announced as much owing to From’s lack of PC development experience). Thanks to strong work from the community (and Durante’s DSFix in particular) the game was able to be modded and patched up to a reasonable standard. But all the while it left a lingering doubt about the capability of the studio to deliver on its promises for an improved situation with regards to the release of Dark Souls 2. Read the full story »

FEATURE

[2 May 2014 | 3 Comments]
Elder Scrolls Online and the bird of paradise

In 1526 a rain-soaked Portuguese captain, Dom Jorge de Menezes, shouted hoarsely into a monsoon wind, pointing at an island in the distance: a safe haven for his small but plucky vessel of exploration and the men on board. Days later, after some rest and respite, he named the island ‘Papua’ on account of the hair of its inhabitants (papua meaning ‘frizzy’ in the Malay language), and a new land edged its way onto European maps.
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